Quote:
Originally Posted by Bilge_Rat
It entirely depends on the captain and whether he thinks the ship is still sailable.<SNIP FOR BREVITY>
|
OK, so the merchant and warship behaviour would be different, the merchant being more cautious and the warship sort of being more aware of the damage situation and the implications?
Quote:
Originally Posted by Bilge_Rat
The problem in a game point of view, is how to program the AI to act like a real captain.
|
I've been looking into that

. I think I can do it, but I sort of promised myself I'd play the game for a while before I got lost in the modding of it.