View Single Post
Old 03-14-10, 09:38 AM   #6
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by CrocodileDundee View Post
Yup, you're right Webster, I found the battery "life", is basically the E_range in the uboats sim file. What I can't find for the love of God is the recharge parameter(s). Might be hardcoded I guess...

it takes lots of testing but i found different "combinations" of those numbers would make small changes to recharge times but its like figuring out just the right combination that has an effect you want and then you have no way to know if it will be a miniscule change or something noticable.

start with the stock range setting then just change your speeds and test each number 1kt, 2kt, etc. and you will see what happens, then go back and pick another range setting (i would jump in ranges of 500 at a time) and retest (if its like sh3/sh4) the numbers dont give the expected results because there is some coded formula the game uses to do in game results. you cant just use the numbers you want and expect to see it in the game, for the results you want in the game you will most likely need to use numbers that "look" wrong but give you the results you want.

i played around with this a lot for my s-boat mod and had only very minor success with effecting recharging times because when i started to see something on the recharge times change my actual sub ranges were so far off it wasnt something i could use.
  Reply With Quote