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Old 03-13-10, 06:28 PM   #558
Turm
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Join Date: Mar 2007
Location: Midlands, UK
Posts: 210
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Harcor, in the tutorial mission I found that I was trapped in the periscope view until I'd sunk the second set of ships. I simply couldn't exit it! (Maybe the crew put super-glue on the eye piece?)

So if you've somehow managed to exit the periscope (something it seems you're not supposed to do), it might explain why you can't get back in...

I can only suggest restarting the tutorial mission. It won't take long to replay the first part with attacking the ships.

Quote:
Originally Posted by TheBeast View Post
MODS:
Latest SH5 Patch
Conning Tower Compass Fix
Mighty Fine less annoying Footsteps
MoralMod
Bad Weather Guns
AOTD_RDA_Beta_UpgradeV1.01
My_Keyboard_Bindings(Same as SH4)

3. If I go to external ship view ("<", ">" keys) after time compression or when submerged, I am unable to get back inside my boat unless I save and reload.
Those keys are added in by your mods, and are not working correctly as far as I remember reading. Not a fault of stock SH5 (for once!)

Quote:
Originally Posted by TheBeast View Post
4. I am totally in favor of hiring the mentally handicapped but why let them configure a key feature such as key bindings. The default Key Binding are/were so bad that I found myself getting very frustrated and very upset when trying to play this game making SH5 almost unplayable out of the box.

I find the default key bindings okay, except for the huge number of missing commands from previous SH games, like depth under keel, return to course, and the rest.

Otherwise, the layout is fairly logical, in my opinion (WASD to move, R, F, V for diving and surfacing, with Shift modifiers for emergency cases and so on, plus 1-5 for forward speed command and Shift 1-4 for backwards - it's not all so bad, surely? )

Everyone's entitled to their own opinion anyway!
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