Absolutely agree. I dislike the RPG system of spending experience on fields of your choice enough as I do in RPG's, but in a
simulator
?
As you said, I've got nothing against morale and experience being in the game, but they should be
realistic -- morale should be dependent on events (and perhaps the overall strategic situation), and crew should gain skills only by using them, not by getting magical "promotion points" from their skipper.
Oh, and why on earth is morale a kind of "Magic Points" or "Mana" that you spend on doing something? No abilities should have "Morale costs", that's just ridiculous.
Quote:
Well, now we know why there is no XXI in the game... It would put a Virginia Class SSN to shame
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Your boat would be the most famous vessel in the world if SH5 was real. Imagine everyone in the harbour and along the shoreline watching your Type VII cruise by at the speed of a Destroyer. You'd get the Nobel prize in physics and 2 000 000 renown in a heartbeat.
Updated my comments above.