as i said: i took the values directly from the game files. 50% increase in speed results in 25 knots surface and 10-11 knots dive speed, yes true story.
for my liking the abilities make the game unrealistic and far to easy. maybe i do a realistic mod for that once the bugs are fixed.
edit: safe-keeper, your absolutly right with your comments. i think that overcharge should be tweaked because you suffer drawbacks as well and the rest that enhance your boat should be highly nerfed.
torpedo and guns need more realism, no doubt about that. silent running has only 30 seconds wait time, but what the hell!? in my version i made it already instant recharge. flooding times are explained by "faster pumping speed" O_o
riposte: since there is no shortkey for it, u have to leave the periscope, climb down the ladder, turn left, speak to the officer. then it is active and you have to do the targeting again.... in that time the torp is already reloaded. and 5 tubes are enough to kill most convoys, at least for me.
shell speed: the projectile travels faster and more straight. its far easier to hit, since the angle doesnt matter that much anymore. 8,8 projectile= ~1100m/s after buff ~1600m/s unrealistic i know
Last edited by raziel08; 03-13-10 at 02:44 PM.
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