Thread: [REL] Easy AOB
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Old 03-13-10, 12:19 PM   #5
I'm goin' down
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Join Date: Sep 2008
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Default good; next lesson

Quote:
Originally Posted by T-Fork View Post
Let me just say WOW! =D I'll read thru your tutorial a couple of times more.
The reason I thought that the mod wasnt working was that I was under the impression, from the info in the first post, that the dials were changed and also that the chronometer had been changed .
Which was a false assumption on my behalf.

/T-Fork
After you practice with the Easy Aob, you will see that its creators, Nicolas and ddrgn, were brilliant. They understood all of the possibilities when they created it. That means they understood how all of the dials related and the purpose of the TDC. Not bad, eh? I nominated it for mod of the year.

Here is what you can do to perfect you attack technique using the Easy Aob.
1. Sneak into an enemy harbor. Locate an anchored target. Set the Attack Dials. Target speed will be 0 kts. since it is at anchor. Play with the Aob dial until it is set correctly. Manually input range by using the range lever on the Attack Dial. Turn on the position keeper and check the accuracy of your firing solution on the Attack Map screen. If the torpedo track does not intersect the target, make corrections. Since the target is not moving, you should have plenty of time unless your boat is spotted by the enemy. Make sure to set your torpedoes to run shallow.
2. Hit open waters and target a cargo ship that is moving slowly.
3. Hit open waters and target faster moving ships.
4. Hit open waters and find a convoy. All the convoy ships except escorts should be moving on the same or parallel courses, or on courses that are roughly parallel. Choose targets on the same or similar course. Lock on the first target, set up using Easy Aob and fire your first salvo at it. Promptly lock the periscope on the second target. Deactivate the Position Keeper. Adjust to the second target on the Attack Dials and reset Aob. Activate the Position Keeper. Fire at the second target. Repeat the technique as to the third and fourth targets. (I have sunk 3 merchants using this method, but never four---I ran out of torpedoes!)
5. Advanced technique--Use Easy Aob when firing aft torpedoes! Practice on a single target using aft torpedoes first until you understand what you are doing. It is also conceivable that you will pop up in the middle of a convoy with targets fore and aft of your boat. If you are really accomplished you may be able to use the technique, or use it in combination with the O'Kane or Cromwell methods, to go after multiple fore and aft targets. (I have tried, but not had success.)
6. Check out gutted's Solution Solver program which is amazing. It takes a while to master, but it can be used in combo with any other attack technique. His program is not a mod, but I nominated it for mod of the year anyway.
7. Not on point - If you really want to blow your mind, check out aaronblood's electronic MoBo. MoBo stands for maneuvering board. It is a way of plotting locations and interceptions of ships. I consider him a genius and his program a masterpiece! In fact, there are several captains I would put in that category. Then, there is my friend Gunfighter from the UK. He designs emblems, like those below. Send him a message, and he may help you select one. Send him my best regards. He is my Michaelangelo of this forum.

I spent a lot of time with this thread. I started SH4 from scratch, knowing nada. I read a lot of posts, and had help from Hitman's classic tutorial on manual targeting, and at the very, very beginning, when I couldn't hit the broad side of a barn, from the illustrious and "ever gracious", unopinionated (ROFL) skipper Rockin Robbins, who gave me a commendation when I proudly announced to the forum that I fired six torpedoes using automatic targeting and each hit the merchant I had aimed at. How pathetic was I at the begging? Pretty damn bad (I actually thought I had become a skilled skipper.)

Have fun. Sink ships. Welcome to a great website, and a challenging sim. The members here are great, and an employee in the Ubisoft troubleshooting department once told me this group have the reputation for being "definitely hardcore." That is a fair statement.

Last edited by I'm goin' down; 03-13-10 at 10:31 PM. Reason: minor changes. I am a pathetic proofreader.
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