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Old 03-13-10, 06:39 AM   #21
Pisces
Silent Hunter
 
Join Date: Dec 2004
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Quote:
Originally Posted by Saint19 View Post
Heh....ok I think I'm coming to understand it. I understand lead cuz of WW-1, and WW-2 flight sims. But I guess I was just thinking of "leading" the target with me Mark 1 eyeballs.

So I guess for example in the "Fixed-wire method" posted earlier I'm getting it to calculate lead and then set my gyroangle to 000 to show where to fire...kinda like the LCOS on an F-15?
Well, the fixed wire method is really only about getting to know speed. What you do with it afterward is up to you. I usually use the result to set up my sprint-ahead maneuver, long before I start thinking about getting torpedos on steel. Maillemaker immediately set it into the target speed dial of the TDC to automatically let it compute the lead angle.

Sure you can judge lead by sight. But that requires some trial and error and luck to get a acceptable hit ratio. Or you could use the gizmos the germans built into the sub. I guess it depend on how much of a technology freak, knob-twister you are. You do get results quicker I think.
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