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Old 03-13-10, 06:16 AM   #12
Indietro
Stowaway
 
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Realistic targeting ATM is not possible due to several issues. First of all there is no way to choose custom percentage of realism before starting the campaign. You have rough options to choose as: Easy, Medium, Hard, Realistic. However if Realistic is chosen you are also having no stabilized view option ON that is historically incorect (U-boats had optics with these litle mirrors that were moving accordingly with the buoyancy of the boat to keep the view more stable while looking through pericope or UZO). So basically the use of stadimeter for range calculations with "no stabilized view - ON" is impossible.Secondly the lame ship ID manual without any info about ships parameters and no Zielkurswinkel makes manual targeting a PITA. Ok AOB you can set by eye more or less accurately.. More dificult is to get a speed without Zielkurswinkel and as I said before - poor information about the ship (lenght, mast, draft). As a last resort you can use 3.15 rule to count the speed, but in this case you have to know where the ship is exactly and mark it before and after 3.15. So 3.15 is ok if you play on Hard settings with nav map updates on and when you can see ships in map, but this is the limit. P.S. I'm not aware if WO reports nearest visual contact on demand ? If yes and his answer consists of the bearing and range you can also find him on the map and mark with marker as it was there and using 3.15 rule get the speed..
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