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Old 03-12-10, 04:37 PM   #10
wamphyri
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Join Date: May 2004
Location: Lethbridge, Alberta
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Quote:
Originally Posted by Church SUBSIM View Post
Can confirm this def works ... one thing though ... when I am surfaced they only use guns, when diving they came around and I heard a bomb explosion (I play without external views)

Great fix! Look forward to further revisions!
This seems to be part of the AI's coding and I'm not sure there's much I can do about it. Soon I'll release a version that removes the bombs from the fighters in the early war so all they will do is strafe but I've noticed that what's happening with the ships happens with the planes.

Once they spot you they might stick around forever just doing circles, sometimes strafing where you'd last been spotted by them. I've been going over what parts of the AI code they put in sh5 that we can change(this is new.. didn't get to play with this so easily in sh3/4) and the only thing I can figure out that's going wrong is that their never losing contact. It may be that there's a default wait time between when they last had contact with you and decide they have no contact now, but there is a setting for that in sim.cfg but didn't seem to make a difference.

I know many want realism and in the long run that's what i'm working towards but for now I'm trying to figure out why the AI does what it does and correct things as best I can.

If anyone uses the mod can you plz give me a brief report about the damage the guns do. Many of the stock settings were setup for these planes never attacking so I may have some plane tweaks to do.
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