Quote:
Originally Posted by AOTD_Rhonen
Hi guys,
anyone can help me by adding an Event on a Button?
Code:
def InitializeScript():
Show = False
Pagerecognitionmanual_Recmanual_Unit.Visible=False
Pagerecognitionmanual_Recmanual_Criticalzones.Visible=False
Pagerecognitionmanual_Recmanual_Cover.Visible=False
Pagerecognitionmanual_Recmanual_Openbook.Visible= True
SetReconEvents()
#pass
def SetReconEvents():
ScriptManagerManaged.ShowPythonError("SETEVENTs")
Pagerecognitionmanual_Recmanual_Cover_Close.MouseLeftButtonClicked += OpenCloseManual
Pagerecognitionmanual_Recmanual_Openbook_BtnOpen.MouseLeftButtonClicked += OpenCloseManual
#pass
def OpenCloseManual():
ScriptManagerManaged.ShowPythonError("EVENT")
So i get my Initialize and i get my Message on SetReconEvents()
But if i click on the BtnOpen ingame, nothing happens... so OpenCloseManual() is not handled ... Any Ideas?
And yes, i am working on the Reconitionmanual.
Both, Pagerecognitionmanual_Recmanual_Cover_Close.MouseL eftButtonClicked and Pagerecognitionmanual_Recmanual_Openbook_BtnOpen are Buttons
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for the control you want to add an event to use this syntax:
control.action += name of function to call
where control = the name of the control (i.e. Pagelayout_Groupfeedback)
action = the action the user did (i.e. MouseIn, MouseOut, MouseLeftButtonClicked, etc.)