Quote:
Originally Posted by Frying Tiger
Commercial. We're still working on making money in the non-simulation market. (sigh)
Non-Commercial DW continues to do very well; we haven't been able to parlay that into any news on the commercial front, unfortunately.
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Nice to here from you again, Roger

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Did you already evaluate if you could try a similar approach like Harpoon 3 or Steel Beasts?
So, you would have a basic codeline for both versions and the non-commerical one gets all the secret stuff

, consoles + integration tools on top?
And just distributing the commerical one via download to minimize costs?
I don't know for sure but I have the impression that the combined number of sold copies of Harpoon 3 / Steel Beasts are not higher than DW...rather lower since they haven't been actively advertised...