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Old 03-12-10, 02:25 PM   #30
Hawk66
Commodore
 
Join Date: Sep 2006
Location: Germany
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Quote:
Originally Posted by Frying Tiger View Post
Commercial. We're still working on making money in the non-simulation market. (sigh)

Non-Commercial DW continues to do very well; we haven't been able to parlay that into any news on the commercial front, unfortunately.
Nice to here from you again, Roger .

Did you already evaluate if you could try a similar approach like Harpoon 3 or Steel Beasts?

So, you would have a basic codeline for both versions and the non-commerical one gets all the secret stuff , consoles + integration tools on top?

And just distributing the commerical one via download to minimize costs?

I don't know for sure but I have the impression that the combined number of sold copies of Harpoon 3 / Steel Beasts are not higher than DW...rather lower since they haven't been actively advertised...
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