Okay, enough of the BS.
Back to this even handed and well done review.
This review had most of the problems in it I have experienced.
In my opinion SH4 is a POS. Do people not understand that the watch crew should not have to be manually moved into the sub during a crash dive from a plane? I have lost so many crew that way. That to me is a game killer.
Something to OP left out is the screwy engine sounds. They increase and decrease in volume, not frequency. A bug Sh4 had, and was soon done away with.
The missing "follow sound contact" feature is one of many that Ubi did away with, for no apparent reason. But I think the patches may bring those back, or the modders will fix the problem.
I do like the crew interaction thing, I however would like the loafers in the quarters to actually move about the boat. But this may be a limitation in the way the rooms are laid out, can't be sure of that though. As far as the crew interaction and results, I am hoping this is stuff that can be made better by the modders, and myself, if I can get a hang of this Goblin thing.
I would like the navigator to get navigator abilities opposed to chief engineer duties.
and for the love of God....FLANK speed ahead or aft, NOT EXTREME, we are out of the 90s UBI!!!
The ship Id should be available whether using auto, or manual TDC, I like to know what I am shooting, even when being lazy with the auto.
This is the skeletal frame work of a submarine captain simulator, that I have faith is going to turn out to be a masterpiece.
DRM must die. It was wrong, and is ineffective. No one likes it in the community, and I wish Ubi would see this.
Alot of work went into this sim, A LOT. I am sick of seeing people dis the game and contribute not one bit of constructive criticism. Those who have returned the sim, are quitters. If you care about the franchise, get the damn thing back, and help.