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Old 03-12-10, 12:33 PM   #54
Mraah
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Join Date: Apr 2007
Location: Conning Tower - repairing the radar.
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A couple of good points came up .... using 100-400 value when your crewman has a torpedo damage bonus and preheat. It may be overkill beyond what we like to call acceptable?

I haven't look at the bonus % but I do have another question though.

It seems to me that the damage graphic for the torpedo is smaller than in the previous SH versions. I've understood and tested the torpedo radius back in SH4 and it did correlate with the size of the graphic. Also reading the NYGM manual the radius plays a key role when damage bleeds over into another compartment.

Has anyone looked at the torpedo radius value?

I figured it'll take some more tweaking ... Great find though!

Rob
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