Back to the main topic:
I can confirm that in my (in this direction) unmodded game the destroyers exactly konw ANY move I make (OK, as long as they have contact with me). That has really annoyed me already in SH 3, and now itīs back aganin:
Via outide cam I could see that approaching Destroyers (running high speed on a DC run) would always react to any evasive action I would take, even when it is already almost directly above me. For me, this really messes the gameplay, since I have no chance of doing some sort of "last second" maneuvers. The destroyer will always run directly over my position and drop depth charges there. So evasing is always simply a matter of depth and speed, to move out before the DCs explode.
As far as I know, a real destroyer running in at high speed would, at some point, loose contact due to speed and noise and drop the DCs blind at the spot where the U-boat would be assumed to be. Maybe the Destroyer-Commander would take in count a possible evasive maneuver of the U-boat and drop the DCs somewhat to the left or right. But not always right on top of the boat.
I think there should be some "blindness" added to the destroyers when running flank speed on an attack run.
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Best regards,
Stefan.
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