Quote:
Originally Posted by dangrey
Yes, in Photoshop, it's all black, but I'm not sure about the saving, there's so many options in the Nvidia plugin.
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I use the DXT3 (or is it DXT5, cant remember now) with explicit alpha setting, seems to work just fine.
Also, good thing to note is to open the files with mip maps and count how many mip maps there is, then when saving pick 'generate new mip maps' and input the amount from the original. Don't know if this has much effect on this pinup thing, but explosions etc. use these.