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Old 03-11-10, 05:11 AM   #10
McBob
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Join Date: Apr 2007
Posts: 31
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I think I have got the clock by the attack periscope working properly. Need to do a bit of testing to make sure that the hour hand is moving correctly. Do not seem to have any luck with the others though.

Quite new to playing with the 3d stuff, but I am wondering if the hands are missing on the other clocks (except the minute hand at the sonar) and whether I can copy the ones from the working clock across.

Have spent ages trying to make the dials clickable. As suggested above I also noticed that the radar switches work and have been trying to link them to functions such as speed. However they now move to display the speed, but when clicked the radar is all that is still adjusted. I can not find where the link is. Could it be in the scripting?
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