Quote:
Originally Posted by Arclight
In case people aren't yet, make sure you submerge for a bit every now and then. Hydrophones easily outrange visual detection, even under the best of conditions.
Personally I use a 6-hour cycle; submerge for 2 hours at dead slow ahead, then run on the surface for 4 hours at ahead standard, etc
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Hmmm, I never thought of doing it that way. I may adopt such a standard for my game...