Hi all!
I like the new SH, even it`s a little bit buggy and the DRM thing isn`t the greatest invention of all time, but i really like the new Sim and i think here is big potential in this new Silent Hunter...just think of all those Modding Tools given to the hands of the community...i see big stuff comming up in the next couple of weeks and months....
Now back to topic.
Something i really miss is the abbility to set manually the Spread Angle of the Topredoesalve and this is something i can`t play without - so i just did a quick fix and put an old SalvoAngle Dial from an old Mod from my SH3 Times and it works nicely

I know the Graphics aren`t that good and it`s not a nice dial at all but it is doing it`s job! And it does it very well.
So this mod is only for the "I-need-more-then-1-torpedoe-to-sink-a-damn-big-ship-guys" like me and for anybody else who think`s it could be usefull for him
Easy 7 step installation and easy explained...
Download it directly here
In the Subsim Downloads now.
!IMPORTANT!
I wrote that the numbers should be usually 170 in the UZO Block because that are the numbers which are in my Page UZO.ini, if someone has different numbers there, so just find the Block with the Compass part
[G28 I
XXX] <---should be usually 170, if not then renumber the compass block to ur individual file!
Name=Compass
Type=1030;Static bmp
ItemID=0x28000004
ParentID=0x28000000
Pos=428,-202,169,16
Zone= 428 566 169 16 0 1 0x28000002 0.5 -0.4 0x28000004 -0.5 0 0 0
Color=0x66B26680
Materials=1
Display=0;No stretch
Mat 0=data/menu/gui/bearing.dds
MatFlags=0x1
TexFmt=0x0
and renumber the numbers accordingly to his own numbers in his own UZO.ini...
Sorry for that guys.
!IMPORTANT!
Have fun with that and keep up the good work in making this sim better and better because the potential is really big this time with all those Scripting- and Editingtools given us with the game! Wish i would have more time to play and mod again like in old times...
Cheers Sale
www.flottenbasis.de