Negative, it's actually quite the opposite. The game's mission structure itself is substantially more dynamic than previous titles. It's only branches of the progression of campaign steps (the depend on your success) and your crew that remain the same. Otherwise (and I think this is one of the points which people have not paid enough attention to in SH5 yet due to all the other issues), it's actually probably the first Silent Hunter game with a campaign that is truly dynamic (i.e. has a strategic AI and is affected by player progress), not merely random.
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There are only forty people in the world and five of them are hamburgers.
-Don Van Vliet (aka Captain Beefheart)
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