Quote:
Originally Posted by kylania
At least the interior was interactable in SH3. I could flip switches and stuff. Not so much in SH5. Besides, the CAPTAIN didn't go around flipping switches and turning dials, he had a crew for that. Therefore all functional commands should be hotkeys. While it's neat to have the ability to do things manually, I wouldn't want to be required to do so.
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Maybe make the dial interactive therefore clicking on a depth gauge takes you to that depth - simulating saying "take us to 100m" etc.