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Old 03-09-10, 10:54 AM   #12
Heretic
Commodore
 
Join Date: Mar 2005
Location: Nebraska
Posts: 617
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Quote:
Originally Posted by Dowly View Post
@Heretic

Have you tried tinkering with the .txt files in data/characters/animation folder?

The animation_info.txt file looks like it has rotation stuff in it.

Code:
    Idle01_reversed 184.77306 184.77306 speed 0.0 184 as in rotation degrees?
    turn90_left_01 0 90.000 90 degrees rotation?
Yeah. I got all excited when I found that. I thought it was x,y offsets. It definitely looks like it should allow some tuning of animations. I added an entry but I couldn't see any effect. I put a question about it in the sticky up top, so hopefully a dev will see it.

It probably merits further experimentation. I'll fiddle with it some more tonight.
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