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.... Now, Silent Hunter is a lurk, sink, and live out a story type of game. Each individual crewman brings the story to life... some of them dislike one another and voice this to you, some of them are scared, cocky, funny... i'll stop short of saying you bond with the crew because i have not played the entire campaign through to the end yet... but you - appreciate them more in SH5 than in any previous release. of all the elements of war, and especially world war 2 that the previous releases have left out... the human element is the most riveting - and Silent Hunter brings this to the table big time.
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Do you think there will be some good re-playability with this? Or do you think the story lines will get old after a couple of careers?
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“Prejudice is blind. There will always be someone who says you aren’t welcome at the table. Stop apologizing for who you are and using all your energy trying to change their minds. Yes, you will lose friends, maybe even family. But you will gain your self-respect. You will know your worth. Once you have that, nothing can stop you.”
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