Quote:
Originally Posted by skwasjer
The problem is that modders need to (re)start the game more often than a player. With all the connection issues, (and slower startup of the game even if authentication succeeds) what do you think will happen? And some of the mod-tools are built in the game, so you have to start it up and authenticate too... The mod tools are also limited, and not very intuitive (can't believe they used it to build the game actually).
I've tried some stuff the past 2 days, and I am royally PO-ed by this as are other modders. It's an unworkable situation for me, at least for now so I decided I won't make mods for SH5 (and no, I won't make S3D for SH5 either). I suspect many old-skoolers will hang back with SH3/4.
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If the mod-ing tools wouldn't have used the Ubisoft Launcher, then the 1st day crack would have had "start sh5.exe in modding mode" as the first step to play the game without paying for it.
Computer pirates and biologic viruses are things that can cause massive damage and there's not much you can do about it (how can you defend yourself against a massive DDoS?).
The whole thing is a loss-loss situation. There really is the need for a new business model (WoW style?).