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Old 03-09-10, 07:14 AM   #35
DragonRR1
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Join Date: Mar 2007
Location: UK
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Great work on the mod. The ray density is a little too much for my liking so I'm going to tweak that setting a little.

It is very, very easy to make this JGSME ready. Just make your own folder in the JGSME "mods" folder called something like "Capthelms_Lighting_Mod" or similar and copy the "data" folder from Cap's mod into it. Run JGSME and install. Please note that I'm at work so I can't check that my instructions are 100%! Use with caution!
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