Quote:
Originally Posted by Therion_Prime
There is the animation from the guy in the bunker that climbs up a ladder to repair a lamp.
There is one animation for going up and one for going down. Maybe this could be used?
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Just tested it.
It would look soo cool, BUT: The animation plays too high (not from ground level) and is 90° in the wrong direction
Edit: when a sapiens is teleported to CR_Stairs first, the animation plays at the right height, but is again 90° off counter clockwise.
If only someone would be able to make this small correction to the animation, it would fit perfectly!