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Old 03-08-10, 05:09 PM   #36
sergei
Sea Lord
 
Join Date: May 2008
Location: London UK
Posts: 1,788
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Partial Success.

Have managed to import an SH4 ship with a texture. Still doesn't look right though.



Should look like this



It looks like the Tex is there, but I think it is missing the bump and occlusion maps, which is why it looks a bit odd.
This was the next problem I was going to try and solve when my connection failed.

As far as I can tell SH5 ignores the map assignments in the roster cfg.
So I embedded the Tex file in the DAT file.

See pics of my DAT as it stands at the moment.





The question mark in the first pic are setting that I don't really understand fully, but I was playing around with in order to improve the image.

Next step for me, try and get the bump and occlusion maps into the DAT in a way that works.
I tried this a few days ago but could not figure it out.
I'll try and get my head around it tomorrow.

EDIT: Please understand that I have no prior experience of messing around in the ship DAT files, so I am pretty much guessing everything at the moment. Just turning options on and off, adjusting numbers etc. then going into the game and seeing what happens. It is a slow but educational experience!

Last edited by sergei; 03-08-10 at 05:29 PM.
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