View Single Post
Old 03-08-10, 12:31 AM   #4
Heretic
Commodore
 
Join Date: Mar 2005
Location: Nebraska
Posts: 617
Downloads: 240
Uploads: 2


Default

Quote:
Originally Posted by kylania View Post
I voted worth the clipping, since that's cool.

However, one thing I noticed was all the animated guys, and flooding, and AA = impossible to repair your ship since you can't find/talk to the Chief! The cursor was so laggy and all dialogs were laggy too. Not sure that's a problem with this, but with the increased animations might be something to think about.
I don't think anything I did would affect that except in the transition while the guys are actually moving. I added no new scripts, no new triggers, no new decisioning.

There is obviously something going on in the control room, however. I'm going to do some testing with the control room scripts disabled and see what effect that has on things.

thanks for the feedback.

*edit* I disabled all control room scripts. All the crew stood there with their arms outstretched. I got only a small increase in fps. It doesn't look like the scripts are a big contender. Each crewman is doing one animation at all time anyway. All the scripts do is change which one that is. There's some optimizing I can do with them, but the benefits look small.

Last edited by Heretic; 03-08-10 at 01:03 AM.
Heretic is offline   Reply With Quote