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Old 08-24-05, 02:18 PM   #19
Amizaur
Sonar Guy
 
Join Date: Nov 2002
Location: Poland
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Quote:
Originally Posted by Piervit
In my opinion ASROC are too performant.

-No "torpedo in the water" at the lauch but when it hit the water.
Maybe some kind of "underwater missile launch" messages will be included in next versions of DW

Quote:
-A too good sonar. It can detect a target too easily. In SC, an ASROC need to be at 1nm of a target for detect it. It oblige to have a very good TMA (manual TMA often).
Abosolutely ! The small air-dropped torpedos simply don't have 5k yards acquire range like in DW. In reality only heavyweight torpedos in good conditions and large target achieve similar performance. The seeker of late Mk46 is said to have range of about 1500yd, Mk50 is said to double this. Older russian ASW torpedos had about 1000-1500m acquire range, best modern APR-3E is claimed to have 2500m acquire range.
So seekers of small ASW torpedos (and old heavyweight torpedos) should be at least halved in the game. I wrote this many times and hope someone from Sonalysts read this, also I hope that Luftwolf will agree to make this change in his mod. This would make SUBROCs little less "super" weapon.

Quote:
-important speed (65 knots, for SS-N-27 ASW). The target has no many time for avoid.
Not sure if that's realistic... don't see a Russian ASW torpedo with 65kts speed, they were electric in most cases. The 350mm APR family solid-propelland powered torpedos are even little faster (APR-3E 70kts) but are not used in SS-N-27 ASW system, lighter 285kg (APR-3E weights 475kg) 324mm electric MPT-1UE torpedo was chosen insteed.

APR family is probably used only as air-dropped ASW weapon, not as missile payload.
But if it was chosen to be element of SS-N-27, then it would have 70kts speed but it's range is probably only 1-2nm.

Quote:
I am Akula diver, and i prefer use 65cm because it is too easy to score a kill with ASROC.
Then why not go further with challenges and try to use UGST torpedos in Luftwolf's mod - because I think that it's too easy to score a kill with 65cm :-)
And I think that SUBROCs acquire range will be reduced in mod, too bad I didn't suggested to include this change from the start, simply forgot :-(
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