Quote:
Originally Posted by Maltro
Intersting thread for beginners to SH5. Thanks for them. I am interesting by manual targeting with contacts off.
As nikullin tell us, stadimeter give me strange results... Maybe we should look at the distance beetween floating line and top of the chimney and not at the top of the mast as we were habituated to do.
This measure looks right when I compared it to the distance the ruler gives me. I remember in SH4, there was a mod which tell us to do like this (and to don't take care about the top of the mast. In this way, results were ok as if the target is not at 90 degrees as the sub).
What are you thinking about?
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I think 'contacts off' in the SH games is pretty hard work, and I come from Dangerous Waters / Sub Command

Too many deficiencies in the usability of plotting tools, for a start. Simply being able to mark targets from the scope/UZO ("bearing...
THAT..range...
THAT" etc, without going to the map view and drawing them yourself) would make such a massive difference. Then there is the issue of continued observation; once you id and range a target the plot should really update automatically (you'd have a man / team doing this in reality) In SC/DW when you have a contact, you give it speed/heading attributes and it plots itself until you update it. I'm quite happy leaving updates on in the case of the SH games, it is a lot for one dude to do.
The stadimeter seems procedurally easier than SH3's, but gives pretty inconsistent results.