Back again with some more news from the front !
As many of us here complain there sure IS something wrong with the torpedo damage and sinking in global!
I've done a keel shot ( don't ask me how because it was with impact switched on)
the ship took water and was pointing down in the bow.
Now that same ship didn't want go down with 4 hits!
repeat 4 hits!
The next patrol 2 transports.
1 torp was enough for one of them the other sailed slowly away.
Then i found a task force.
Hit a battleship with 2 hits and still nothing wrong.
Then the battlecruiser behind it completely exploded with one luck shot
They should really do something about this stuff
ESPECIALLY THE SINKING
In silent hunter 3 you hit a ship and waited till it started listing and stuff.
And after a while it just capsized and stuff like.
This was realistic!
Silent hunter 5:
These ships don't budge and suddenly it says enemy unit destroyed and within 10 seconds it's on the bottom

What kind of bs is that !
The creators did a good job with the entire u boat and stuff but really messed up the damage section and fighting!
If this would be more correct i'm pretty sure more players would be happy.
But i do have some good tips!
Aim for the middle !
as low as possible.
The engine room is under the bridge so mostly in the middle.
Normally if you can rip up a ship right between two compartments he's done for!
I think it all depends on which compartment u hit the ship.
Big compartments means sinking but that's the problem lol

they don't sink they just blow up