Quote:
Originally Posted by wetwarev7
The best depth to set the torpedo is about 2 meters below the keel so the torpedo is directly underneath it when it explodes. Unfortunately, the new recognition book does not have the keel depth so you have to guess 
|
When you ID a ship it's hull appears in the torpedo depth chart. I tried once, in calm waters to against a Liberty Cargo. I was 1m below it's keel. The torpedo just kept going, didn't blow up or anything. I made sure the magnetic trigger was active.
More proof this HP only thing is bunk, here's the Ark Royal with FIVE torpedoes in her (my Torp guy has all but one of the passive damage skills already). How this doesn't count as a kill is beyond me, but pissed me off so much I nearly deleted my campaign.