Quote:
Originally Posted by runningdeer
I really like this mod. I like the diesel smoke especially. The exhaust gives it a great feel. I would like to personalize some of the textures, for my own game play. And try to gain a good understanding of how it all works, in the process. I stand to learn a lot from this mod. I think its a great mod and possibly a way to enable me to make some excellent skins.
I'm not very good with 3d modeling or working much with the game files but I really enjoy changing the textures and am very good with my photoshop. I want to be able to make exceptional sub skins.
I would like to activate this mod alongside TMO v1.9...to work with together. Could you please instruct me on how to best do this. I know you address this in the description but I need further instructions, please.
Thanx for mod, it's pretty cool  .
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The only files you want to port into TMO are the .dat files located in Data\Objects and Data\Submarine\NSS_<ClassName>.
This may have some effect on how the damage model is displayed but I am not sure. They may have also done some work on Bubbles and Seaspray but not sure. You may want to ask in the TMO thread.
Do not port any other files into TMO as it may severely change the TMO gameplay model.
-TheBeast