I've got this and would like to try it but haven't enabled it because JSGME tells me it wants to alter two .val files that were already altered by WB's GWX campaign with VonDos' ships v2 - NCA_Averof.val and NLUS_.val.
If I let those files get overwritten by Lifeboats & Debris, is it gonna cause problems? If so, is there any way around this? Can I just not use those two .val files from the Lifeboats mod, and let them stay as is?
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