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Old 03-07-10, 01:00 AM   #9
CaptainHaplo
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Join Date: Apr 2007
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Set your depths so that you get a keel breaker - even if it doesnt break the keel your going to have enough damage where another torp WILL break the keel.

Note - I can't actually test this (dont have the game yet) - but its SUPPOSED to work that way. SH4 did get a "keel" fix - though I don't remember if that was a mod or patch.

Since SH5 works on the SH4/SH3 engine - there is a good chance that Silent 3ditor will work on the files. If I had the game I would pop out a quick mod for this provided the files are similiar. Check the SH3/SH4 mod threads for info on how to do it yourself if no one makes one.

Alternatively - if someone wants to pm me and email the specific files - I can check and mod them and send them back for testing (easy to make it JSGME compatible if you can tell me the full location). Worst case is it might not work.....

I admit - I am wishing they would just ditch OSP so I could tet this game and start modding. Once I do get it - I will create a Nuke Boat mod for it (as I did for SH5) since the "make it easier" mods are usually the ones that most first timers want.
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Captain Haplo
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