Quote:
Originally Posted by Von Tonner
I have noticed that by far the most common denominator with those experiencing problems is that they have put mods onto their game.
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Usually the mods aren't to blame. Mods get a lot of bad press from folks who don't install mods correctly. In my opinion 99% of mod problems come from stacking mods that aren't meant to be stacked together, or from using mods with versions of the game they weren't built for. I hate to say it, but as far as I can see, the vast majority of 'mod problems' are caused by user instability. So far, RUb has had one bug that required attention (and it only had a single bug report associated with it), but the mod has had hundreds of bug reports from players who simply installed it incorrectly, or who tried to use it with other mods that modified it in ways that created instability. It has also been blamed on many occasions for bugs that exist in the standard game. The fact is, players tend not to trust mods, so they will blame anything on them - from bugs in the standard game, and from players' own unwillingness to read a mod's readme file, to players' insistence on mixing and matching incompatible mods.
In my experience, mods are almost always more stable than the games they modify. The biggest problem with mods is that they don't automatically uninstall themselves when players insist on doing one of the many things that will cause problems.