Quote:
Originally Posted by Archive1
I've been following this thread and others related to sub interior mods that look wonderful, but am a bit confused with all the variations, their compatibility and loading order.
For example: There now exist. among others..
Conning Tower open hatch 097
Conning Tower open hatch TestFMfood
Conning Tower open Hatch0.93food
Diving Duck Open Hatch v3.09_20091209162038
FM_NewInterior_v1.0
Using JSGME, in what order are they to be installed? And what have I left out that should be installed ? I am using GWX3.
I appreciate the design and mod creativity and execution for these and would like to benefit from the fine work they represent, but also want to avoid those terrible CTDs that occur when things are entered in the wrong order or in conflict with one another. It is a bit daunting to have to move between several different threads to try to figure out what works with what. Would it make some sense to combine the sub interior mods into a single sticky thread?
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Hi
Archive1
I totally agree on the great confusion that reigns
I'll try a bit of clarity to fere.
Conning Tower open Hatch0.93food
opens the type II-VII-IX with food
not require installation Diving Duck Open Hatch v3.09_20091209162038 (already included in the file)
use only if using type II-VII-IX without FM_NewInterior_v1.0
Conning Tower open hatch TestFMfood
Opens the type VII for anyone to install FM_NewInterior_v1.0
request installation FM_NewInterior_v1.0
use only if you use FM_NewInterior_v1.0 and type VII
Conning Tower open hatch 09.
Opens the type VII without food can be installed after the 0.93 to remove the food in the type VII.
If you use this combination you will have problems with the periscope type IX
FM_NewInterior_v1.0
Conning Tower open Hatch0.93food
Conning Tower TestFMfood open hatch.
the next version there will be only one file that will open
Type II-VII-IX and will be 100% compatible with FM_NewInterior_v1.0
Regards,
Luca