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Old 03-05-10, 12:47 AM   #12
JScones
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Join Date: Apr 2005
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Quote:
Originally Posted by mookiemookie View Post
Granted, I'm not in the software industry. I don't know how development cycles work. I don't know what mandates the project managers at Ubi give the dev team. But wouldn't it make sense to build a stable game to start with instead of trying to tack something on to a base that's flawed to begin with?
I'll sum up my thoughts on the Silent Hunter series (SH3/4/5) with one picture...
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