Quote:
Originally Posted by Kpt. Lehmann
Hi Frau Kaleun.
The problem is that the game mechanics are wired to treat the depth count digits as individual as opposed to collective, to allow for universal use of voices counting out numbers for elements such as ranges AND depth.
(IE: "One Zero Zero" as opposed to "One Hundred.")
So... if we could modify one element such as the depth count to include 'rising stress' ... range counts would be damaged and just sound wierd.
There are lots of things in SH3 that simply don't leave you with enough string to tie your boots.
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Never stopped you adding the "ya sexy thing" voice string during GWX3.0 development