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Old 03-04-10, 03:40 PM   #9
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
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Quote:
Originally Posted by piri_reis View Post
Exactly! The first Compass Mod uses the pagelayout menu and modifies the default script to prevent it moving off of the screen. In fact its very easy to enable the speed/compass/depth dials from SH4. They work perfectly but right now look out of place, obviously..

The hard thing is enabling the TDC, Gyro dials, I got them to show up in the Attack Periscope but still can't get them to function. A couple of python scripts and menu files are involved and there is sure more than one way to do this..
would you like some assistance? If you already have the dials placed maybe I can spot something that can help you make this work? The game depends on certain IDs - they are hard coded. ID x is tied to function y. So if you have the wrong IDs for the dials then yes, they won't work.
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