Quote:
Originally Posted by Gabucino
I can't really elaborate on the GUI, because it's hardly a GUI at all, just a stack of iPhone icons thrown at the screen. Nothing WW2-like.
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At first reading that sounds like whining, but I reread it and read it a third time, and it's starting to make more and more sense. Bottom line: The interface should automatically put you in mind of what you're supposed to be playing. Microsoft's flight sim as an option of bringing up a modern interface for any aircraft to help you understand what you're doing in today's terms. The problem is it just never quite feels right.
In their case it's an option. In this case I hope it's easily modable.