Why are WWII subsims popular and modern subsims not?
I know this might be already discussed here but I've just seen that there are already more posts in the Silent Hunter 5 main forum than here.
And Dangerous Water seems now to be at the end of its life cycle concerning attracting a considerable amount of new people and a successor might be never developed.
I really do not understand why WWII sims (in particular naval sims) are so much more popular than post-WWII.
The range of mission types/variety in DW is so much greater than - for example- in Silent Hunter. And is really the complexity the problem...with options like AutoCrew?
Is it just about the graphic/3D world?
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