Quote:
Originally Posted by GDFTigerTank
Sinking ships is shallow water do not come to rest on the seabed, they are swallowed and disappear. Maybe this was an attempt to depawn models and increase performance after sinkng?
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Either to fix that or the "Ship is damaged and sunk but water is to shallow for it to register" problem.
Hated that in SH4. Managed to infiltrate Tokyo Harbor. Shokaku Carrier and a Yamato. Sent every torpedo I had into them, watched them both list to the side, catch fire but then they just stopped. Went to my external camera. They had begun to sink but hit the seabed before the decks went under.
Same thing happened in the Uboat expansion. Managed to get into midway and torpedo a Fleet Carrier. Sank a bit but hull came to rest on the bottom before the game registered it as sunk.
But the frame rate thing would probably be the best reason lol