Although I haven't bought SH5, I think that, generally, people need to be very, very careful how they phrase things when criticizing/offering feedback.
Yes, it does seem that, like SH4, SH5 is another unfinished game, for various reasons.
Yes, people are going to have their hopes raised and then dashed because X, Y and Z aren't in the game or have been poorly implemented.
Yes, people are going to vent their frustration.
Constant negative "vibes" are going to be counterproductive.
Keep doing this and elanaiba and the other devs are going to develop a "seige mentality", if they haven't already developed one!
A lot of what seems to have occured with SH5 (and this is my own view) is due to time. The devs probably pitched the new features to the publishers, but either weren't given a realistic time schedule, or something happened during the developement phase - something must have taken longer than planned. This put other things behind, which has had an impact on the game as released.
Perhaps, the beta-testers are too close to the design process to give cold, hard constructive feedback to give the devs an impartial view of a game they have been working with near constantly.
If you are doing that, as in being so close you "can't see the wood for the trees" and can't take a step back and view utterly impartially, of course things are going to be missed. Perhaps a lack of fresh eyes ,as it were, hampers tha design process?
Who knows.
Either way, it's clear that, as it currently stands, the game ain't that good. Hopefully, patches and mods will go a long way to fixing things, but we'll see if SH5 survives the negativity.
So the moral is, be careful how you say things. Think long and hard before hitting the keyboard!
Just a thought,
Mike.
__________________
"I am the battleship Jean Bart. This name originates from a certain 'respected' privateer... Yes? You want to know what privateers are? Hmph, they are pirates that rob openly under the banner of their country."
Jean Bart from the mobile game Azur Lane.
|