[REQ] Better Enemy AI
Having tried out the enemy AI in a few single missions, it seems rather gutless.
Now don't get me wrong, I'm not out for a suicidal game, but it seems to me a game where you can run at flank speed across the bows of 5(!) destroyers in 42 without them even noticing you isn't much of a game at all.
For me the most exciting part of a sub game is not torpedoing a ship, but getting away afterward.
I'll be happily sitting here in my little corner, tweaking files to see what happens.
Probably no-one will even know I'm here.
You notice me and get any bright ideas, drop in here and let me know.
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