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Old 08-22-05, 01:39 PM   #14
The Avon Lady
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Join Date: May 2005
Location: Jerusalem, Israel
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Quote:
Originally Posted by Gairith
Quote:
Originally Posted by The Avon Lady
Quote:
Originally Posted by CWorth
Quote:
Originally Posted by EAF274 Johan
Some negative...
- I prefer the original SH3 values for crew fatigue

I agree with this.Though I dont like the original crew fatigue settings.I have my own settings that I use and dont like the fact that SH3Commander overwrites them which has kept me from using what sems to be a very useful mod.
I agree somewhat. I like the idea of getting the crew run down, after an extended patrol but they seem to get too lethargic too soon.

I'd put a belt to some of my crew members but some of them actually appear to like it.

:rotfl:

Request: After you retire, having a comparison graph to U-boat Aces showing how well you did as compared to real captains.
I still do better, of course. The game isn't perfect but the crew management leaves much to be desired. I'm babysitting too much at late points in a patrol. The game does not necessarily fill up a given compartment with the most efficient crew I can get at any moment and that leaves me guessing.

And when this happens during an attack in progress and I need the fastest torp loading crew available, it's a real time waster.

So I believe a comprimise is in order because it's not realistic to begin with and it affects critical game components in an unfair way at times.
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