I don't mind the RPG stuff, in fact I would welcome it more. But so far I'm rather underwhelmed at how it's implemented. If you're doing RPG (and I would argue that sims ARE ultimately a role-playing genre), you have to at least do it well. Crewmen with pre-scripted lines that they tell you once every patrol is really not cutting it as a role playing game...
In theory I don't see anything wrong with the idea. But to see it implemented in this way is really not encouraging.
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There are only forty people in the world and five of them are hamburgers.
-Don Van Vliet (aka Captain Beefheart)
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