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Old 03-03-10, 04:45 PM   #18
coasterdigi
Sailor man
 
Join Date: Apr 2009
Location: Cocoa Beach, FL
Posts: 50
Downloads: 57
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Quote:
Originally Posted by John Channing View Post
So a little pop-up gauge that foats in the air is realistic, while checking the actual gauges in the conning tower is unacceptable?

Got it!

JCC
What, you don't see floating gauges in front of you all the time? Am I the only one?

Using the interior gauges would be fine, but a lot of them don't work. As far as I can tell, the only compasses in the sub that work are the ones at the helmsman's station and the sonar station, and there's no way to order a heading, anyway, outside of creating a waypoint. Some of the other 'dummy' compass repeaters always indicate north (conning tower, topside, engine room, etc), and some of those don't even have a bearing card in the center or them, instead having a generic dial that goes from 0-10 (incidentally, the texture for which is called "hudfake.")

This game is really, really unfinished.

That being said, I'm still enjoying it, although I've had to accept that I have to play a bit more 'arcadey' until the modders take over.
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