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Old 03-03-10, 04:39 PM   #15
CCIP
Navy Seal
 
Join Date: Apr 2005
Location: Waterloo, Canada
Posts: 8,700
Downloads: 29
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I'm looking at my locally-saved files, and it's rather strange. (namely, ActiveUserPlayerUnits.upc in each save folder). The saves I do before exiting the game definitely show morale/morale pool for each individual crew member as being non-0 (7 and 5, respectively). Afterwards if I get into the game and save again, the pool goes to 1 and morale to 0. So the problem definitely happens somewhere during the first time you reload a safe game.

I.e. it's not the save files doing it. The save files have morale saved. But for some reason these values are not interpreted correctly when the game loads.

Which tells me it's a hard-code issue, not data. The way in which the game recognizes this data when it loads saves is borked.
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