what people here post of their first experiences with the game, reminds me of sh3 and the first steps i made, after release.
might be the same with sh5...i see me again like this:
- deciding to buy it finally
- phoning around, no shop has it
- getting it from the internetshop
- feeling ripped off my 49 bucks
- installing
- starting the game
- exploring the menus
- discovering first issues, to change - in the interface
- starting a career
- discovering first issues, to change - in the interface
- walking aroung in the bunker
- discovering issues to change in the 3d world
- getting on the boat, "oh, no plank" deciding to put it on my "todo list"
- on the boat
- discovering issues to change in the 3d model
- speaking with crew
- discovering issues to change in the scripting
- getting the machines started
- looking around in the boat
- discovering issues to change in the 3d model
- discovering issues to change in the scripting
- out of the bunker
- looking around, using free cam
- staring at the nice water
- staring at the nice light effects
- enjoying the graphics
- seeing no life on the pier, decide to put it on my "todo list"
- discovering issues to change in the scripting
- discovering issues to change in the harbour model
- discovering issues to change in the landscape model
- getting excited to mod
- leaving game
- checking the mod tools
- trying to use the mod tools
- realizing takes more time to deal with them
- closing the tools, deciding to put this on my "todo list"
- watching the new episode of "lost"
lol...and that way it was several years. never really finished a career in sh3, cause of discovering things, need to be changed.