There's a good reason for that, actually – the recording quality on the HNSA is rather poor, and so I figured that leaving more echo on impact would make it sound more lively.
If people want, I can make one that is more of a dead-sounding "thunk" like you hear on the recording. However, I am pretty sure that that is just the sound as heard through their low-quality microphone, cutting off the actual fullness of the sound.
I will try and make a dead-sounding mod for later tonight, and will put both links in the OP.
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SH3: 100% Realism, DID, GWX 3.0 + SH3 Commander 3.2 + HITMAN'S BETA GUI FOR GWX 3.0 (in a word: AMAZING) + FM Interiors + SH5 Water + Thomsen's Sound Pack 3.2 + BillCar's Sonar Ping http://tinyurl.com/billcarpingmod
SH4: 100% Realism, DID, RFB / TMO1.9+RSRDC / OM+OMEGU.
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